:root {
  --bg-0: #070b18;
  --bg-1: #131a33;
  --panel: rgba(16, 22, 44, 0.72);
  --panel-border: rgba(120, 160, 255, 0.22);
  --text: #e8eefc;
  --muted: #8ea0c8;
  --accent: #ff7a3c;
  --accent-2: #ffd166;
  --good: #57e08b;
  --danger: #ff5470;
  --shadow: 0 12px 34px rgba(0, 0, 0, 0.45);
}

* {
  box-sizing: border-box;
  -webkit-tap-highlight-color: transparent;
}

html,
body {
  margin: 0;
  padding: 0;
  width: 100%;
  height: 100%;
  overflow: hidden;
  background: var(--bg-0);
  color: var(--text);
  font-family: "Segoe UI", system-ui, -apple-system, "Helvetica Neue", Arial, sans-serif;
  user-select: none;
  overscroll-behavior: none;
}

#game-container {
  position: relative;
  width: 100vw;
  height: 100vh;
  overflow: hidden;
  touch-action: none;
}

#game {
  display: block;
  width: 100%;
  height: 100%;
  cursor: crosshair;
}

/* ---------- HUD ---------- */
.hud {
  position: absolute;
  left: 0;
  right: 0;
  display: flex;
  justify-content: space-between;
  align-items: flex-start;
  gap: 12px;
  padding: 14px 16px;
  pointer-events: none;
  z-index: 5;
}

.hud-top {
  top: 0;
}

.hud-group {
  display: flex;
  gap: 10px;
  flex-wrap: wrap;
}

.hud-item {
  min-width: 86px;
  padding: 8px 12px;
  background: var(--panel);
  border: 1px solid var(--panel-border);
  border-radius: 12px;
  backdrop-filter: blur(8px);
  box-shadow: var(--shadow);
  display: flex;
  flex-direction: column;
  gap: 2px;
}

.hud-item .label {
  font-size: 10px;
  letter-spacing: 0.14em;
  text-transform: uppercase;
  color: var(--muted);
}

.hud-item .value {
  font-size: 17px;
  font-weight: 700;
  color: var(--text);
  font-variant-numeric: tabular-nums;
}

/* ---------- Power meter ---------- */
.power-wrap {
  position: absolute;
  left: 50%;
  bottom: 118px;
  transform: translateX(-50%);
  width: min(360px, 70vw);
  z-index: 4;
  opacity: 0;
  transition: opacity 0.15s ease;
  pointer-events: none;
}

.power-wrap.visible {
  opacity: 1;
}

.power-label {
  font-size: 10px;
  letter-spacing: 0.2em;
  color: var(--muted);
  margin-bottom: 5px;
  text-align: center;
}

.power-bar {
  height: 9px;
  border-radius: 999px;
  background: rgba(6, 10, 24, 0.7);
  border: 1px solid var(--panel-border);
  overflow: hidden;
}

.power-fill {
  height: 100%;
  width: 0%;
  border-radius: 999px;
  background: linear-gradient(90deg, #57e08b 0%, #ffd166 55%, #ff5470 100%);
  transition: width 0.04s linear;
}

/* ---------- Controls ---------- */
.controls {
  position: absolute;
  left: 0;
  right: 0;
  bottom: 0;
  display: flex;
  justify-content: space-between;
  align-items: center;
  gap: 12px;
  padding: 14px 16px;
  z-index: 5;
  flex-wrap: wrap;
}

.weapons,
.actions {
  display: flex;
  gap: 8px;
  flex-wrap: wrap;
}

.weapon {
  display: flex;
  align-items: center;
  gap: 8px;
  padding: 10px 14px;
  border-radius: 12px;
  background: var(--panel);
  border: 1px solid var(--panel-border);
  color: var(--text);
  font-size: 13px;
  font-weight: 600;
  cursor: pointer;
  backdrop-filter: blur(8px);
  box-shadow: var(--shadow);
  transition: transform 0.1s ease, border-color 0.15s ease, background 0.15s ease;
}

.weapon .icon {
  font-size: 15px;
  color: var(--accent-2);
}

.weapon:hover {
  transform: translateY(-1px);
}

.weapon.active {
  border-color: var(--accent);
  background: rgba(255, 122, 60, 0.18);
}

.weapon.active .icon {
  color: var(--accent);
}

.btn {
  padding: 10px 16px;
  border-radius: 12px;
  border: 1px solid var(--panel-border);
  background: var(--panel);
  color: var(--text);
  font-size: 13px;
  font-weight: 600;
  cursor: pointer;
  backdrop-filter: blur(8px);
  box-shadow: var(--shadow);
  transition: transform 0.1s ease, border-color 0.15s ease, background 0.15s ease;
}

.btn:hover {
  transform: translateY(-1px);
  border-color: rgba(120, 160, 255, 0.45);
}

.btn:active {
  transform: translateY(0);
}

.btn.primary {
  background: linear-gradient(180deg, #ff8a4c, #f25d1a);
  border-color: transparent;
  color: #241000;
}

/* ---------- Hint ---------- */
.hint {
  position: absolute;
  top: 50%;
  left: 50%;
  transform: translate(-50%, -50%);
  padding: 10px 18px;
  border-radius: 999px;
  background: var(--panel);
  border: 1px solid var(--panel-border);
  color: var(--muted);
  font-size: 13px;
  letter-spacing: 0.02em;
  z-index: 3;
  pointer-events: none;
  transition: opacity 0.4s ease;
}

.hint.hidden {
  opacity: 0;
}

/* ---------- Result message ---------- */
.message {
  position: absolute;
  inset: 0;
  display: flex;
  flex-direction: column;
  align-items: center;
  justify-content: center;
  gap: 10px;
  background: rgba(5, 8, 20, 0.6);
  backdrop-filter: blur(6px);
  z-index: 10;
  text-align: center;
  padding: 24px;
  transition: opacity 0.25s ease;
}

.message.hidden {
  opacity: 0;
  pointer-events: none;
}

.message h1 {
  margin: 0;
  font-size: clamp(30px, 7vw, 54px);
  letter-spacing: 0.02em;
  background: linear-gradient(180deg, #fff2cf, #ff9a3c);
  -webkit-background-clip: text;
  background-clip: text;
  color: transparent;
}

.message p {
  margin: 0;
  color: var(--muted);
  font-size: 15px;
}

.message .btn.primary {
  margin-top: 8px;
  padding: 12px 26px;
  font-size: 15px;
}

.message-actions {
  display: flex;
  gap: 10px;
  margin-top: 8px;
  flex-wrap: wrap;
  justify-content: center;
}

.message-actions .btn.primary {
  margin-top: 0;
}

.message.fail h1 {
  background: linear-gradient(180deg, #ffd3da, #ff5470);
  -webkit-background-clip: text;
  background-clip: text;
}

/* ---------- Campaign shot counter ---------- */
.shots-display {
  position: absolute;
  top: 74px;
  left: 50%;
  transform: translateX(-50%);
  z-index: 5;
  padding: 7px 18px;
  border-radius: 999px;
  background: var(--panel);
  border: 1px solid var(--panel-border);
  box-shadow: var(--shadow);
  backdrop-filter: blur(8px);
  font-size: 15px;
  font-weight: 800;
  letter-spacing: 0.14em;
  color: var(--accent-2);
  font-variant-numeric: tabular-nums;
  pointer-events: none;
  white-space: nowrap;
  transition: color 0.2s ease, border-color 0.2s ease;
}

.shots-display.empty {
  color: var(--danger);
  border-color: rgba(255, 84, 112, 0.5);
}

.weapons.locked {
  opacity: 0.4;
  pointer-events: none;
}

@media (max-width: 620px) {
  .hud-item {
    min-width: 66px;
    padding: 6px 9px;
  }
  .hud-item .value {
    font-size: 14px;
  }
  .weapon .name {
    display: none;
  }
  .weapon {
    padding: 10px 12px;
  }
  .actions .btn {
    padding: 9px 12px;
    font-size: 12px;
  }
  .controls {
    justify-content: center;
  }
}

/* ---------- Narrow portrait phones ----------
   Stack the top HUD into an auto-fitting grid and give the shot counter its
   own full-width row, so it can never overlap the HUD cards. Landscape and
   wide screens are untouched (the base .shots-display stays absolutely
   placed, sitting in the empty centre gap between the two HUD groups). */
@media (orientation: portrait) and (max-width: 700px) {
  .hud.hud-top {
    display: grid;
    grid-template-columns: repeat(auto-fit, minmax(96px, 1fr));
    align-items: stretch;
    gap: 6px;
    padding: 8px 8px 6px;
  }

  .hud-group {
    display: contents;
  }

  .hud-item {
    min-width: 0;
    padding: 5px 7px;
    gap: 1px;
  }

  .hud-item .label {
    font-size: 8.5px;
    letter-spacing: 0.05em;
    line-height: 1.15;
  }

  .hud-item .value {
    font-size: 12px;
  }

  /* Never let a long level name bleed outside its card. */
  .hud-item .label,
  .hud-item .value {
    overflow-wrap: anywhere;
  }

  .shots-display {
    position: static;
    transform: none;
    grid-column: 1 / -1;
    justify-self: center;
    margin-top: 2px;
    font-size: 14px;
    padding: 6px 16px;
  }
}
